Pursue allegiances with over 60 factions - apes, crabs, robots, and highly entropic beings, just to name a few.įollow the plot to Barathrum the Old, a sentient cave bear who leads a sect of tinkers intent on restoring technological splendor to Qud. So if you have a mutation that lets you, say, psionically dominate a spider, you can traipse through the world as a spider, laying webs and eating things. That means they have levels, skills, equipment, faction allegiances, and body parts. Hack the limbs off monsters - every monster and NPC is as fully simulated as the player. The result is a hybrid handcrafted & procedurally-generated world where you can do just about anything.Īssemble your character from over 70 mutations and defects, and 24 castes and kits - outfit yourself with wings, two heads, quills, four arms, flaming hands, or the power to clone yourself it’s all the character diversity you could want.Įxplore procedurally-generated regions with some familiar locations - each world is nearly 1 million maps large.ĭig through everything - don’t like the wall blocking your way? Dig through it with a pickaxe, or eat through it with your corrosive gas mutation, or melt it to lava. So if you have a mutation that lets you, say, psionically dominate a spider, you can traipse through the world as a spider, laying webs and eating things.Ĭaves of Qud weaves a handwritten narrative through rich physical, social, and historical simulations. Yes, every wall has a melting point.Ĥ, Hack the limbs off monsters-every monster and NPC is as fully simulated as the player. Further and beyond, the fabled Spindle rises above the fray and pierces the cloud-ribboned sky.ġ, Assemble your character from over 70 mutations and defects and 24 castes and kits-outfit yourself with wings, two heads, quills, four arms, flaming hands, or the power to clone yourself-it’s all the character diversity you could want.Ģ, Explore procedurally-generated regions with some familiar locations-each world is nearly 1 million maps large.ģ, Dig through everything-don’t like the wall blocking your way? Dig through it with a pickaxe, or eat through it with your corrosive gas mutation, or melt it to lava. On the horizon, Qud’s jungles strangle chrome steeples and rusted archways to the earth. There are huts wrought from rock salt and brinestalk. All around you, moisture farmers tend to groves of viridian watervine. You arrive at the oasis-hamlet of Joppa, along the far rim of Moghra’yi, the Great Salt Desert. Play the role of a mutant indigenous to the salt-spangled dunes and jungles of Qud, or play a pure-strain descendant from one of the few remaining eco-domes-the toxic arboreta of Ekuemekiyye, the Holy City the ice-sheathed arcology of Ibul or the crustal mortars of Yawningmoon. Decide: is it a dying earth, or is it on the verge of rebirth? Come inhabit an exotic world and chisel through layers of thousand-year-old civilizations. Caves of Qud is a science fantasy roguelike epic steeped in retrofuturism, deep simulation, and swathes of sentient plants.
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